nwn still spell. Bard to the Bone Fighter(4), Bard(20), Pale Master(16) Chaotic Evil Human The goal here was to create a decent working melee Bard (or "Spellsword") in NWN. nwn still spell

 
Bard to the Bone Fighter(4), Bard(20), Pale Master(16) Chaotic Evil Human The goal here was to create a decent working melee Bard (or "Spellsword") in NWNnwn still spell  The first is as an erf file that can be imported into a module

2da file has all the non-script information for setting up a spell, casting animations and so forth. 0 ( 06/27/02 ) jcdoerre@unity. Prerequisite: Ability to cast 1st-level spells. The initial damage from the spell is 3d6, +1d6 every round until the spell expires. If you were to cast the Silence spell directly on to an enemy, they would be allowed a will save and spell resistance to negate. 6 level of red wizard. If you wish to make an object that provoke collateral effect on anyone that is not listed above, you'll need a bomb, not a potion. Compared with Baldur's Gate and Icewind Dale, arcane casters appear to get the short end of the stick in Neverwinter Nights 2. Epic bonus feats: automatic quicken spell, automatic silent spell, automatic still spell, construct shape, plant shape, epic energy resistance, epic spell focus, epic spell penetration, great wisdom, improved combat casting, outsider shape, undead shape So Sorcerers max out 1 more spell slot/spell level. As for armors that reduce arcane spell failure, if it does not remove the chance of failure it is rather pointless as you can still be screwed by rng, and if it does usually the armor lacks other item properties as compared to other armors. Always minimum of 10, or (2 * Innate spell level) - 1. Mobility/Dodge/Spring Attack: Since you are a long-range attacker, you will want to stay away from the front lines. Some of this happens entirely in engine (Still Spell, Silent Spell and Quicken Spell). g. Item feat: No, But it can be added with custom content. NWN Console Commands saves you having to look up,. Archived from groups: alt. This feat may be. This is a shame because one of the best buff spells is level 6. g. commands you want to paste in Neverwinter Nights. * Touch of the Swashbuckler: Grants caster bonus to Parry skill. ‹ Still Mind up Stonecunning ›. They love to accompany heroes (and villains) to witness heroic (or villainous) deeds firsthand, since a bard who can tell a story from personal experience earns renown among his fellows. This feat may be taken. sav file for the save you want to edit. There are also domain spells that you might miss like haste, improved invisibility, ice storm, etc. If I remove the armor it. Was in NWN2. -. If Innate is blank this goes barmy. 0), I focus on the arcane school of divination. This is a shame because one of the best buff spells is level 6. Combat Casting. The warlock class in Neverwinter Nights 2 is, in my opinion, a class they made for storyline purposes. ini. In other words, at levels 23, 26, and 29. Neverwinter Nights: Enhanced Edition. All cantrips can be cast with Quicken Spell, Still Spell and Silent Spell. Skill Points (*4 at 1st level): 2 + Intelligence Modifier. Virtue - Just about the most useless spell in NWN, IMHO. ★♫Dartnet♫★ Feb 8 @ 11:15am. However, unlike the standard d20 rules (where you'd just take an armor check penalty to attack rolls and any skill involving moving, which often isn't important for a wizard who intends to never use a touch attack and instead specializes in things like phantasmal killer and finger of death) in Neverwinter Nights 2 you'll actually need the. To do this, type the desired command with "##" directly preceeding it. If you try to cast healing on undead, however, the undead SR will comes into play. You get 3 attacks and a base AB of 13 at level 20 plis decent spells. Improved Critical (Longbow): Doubles the threat range, so it is a good feat. In NWN 2 we could choose "spellcaster prodigy" to keep up with our spell-dc, when multiclassing. If you want a good analogy with other classes, take the sorcerer, give him/her half the spells, but allow them to cast the spells as many times as they want. The "spell focus" feats can also be used to increase the DC of your spells, but they only apply to a few groups of spells. Of note, Empower also works on Ability boosting spells, such as Bull's Strength, boosting 3-7 points instead of 2-5. Arcane Warrior Bonus Feats: Arcane. Specifics: A character with this feat is adept in a certain school of magic, gaining a +2 bonus to spell save DC for all spells that they cast from that school. Currently doing cleric caster and most spells are ineffective or very low damage. The NWN bard is a power class with several features where it outshines every other class in the game: First and foremost bards are masters of song,. This spell increases the size of a party member by 50%. I made some adjustments to WebShaman’s build Melee Mage (Wizard 40) written in 2008: put in Light, Medium and Heavy Armor Proficiency. Revolver Rez. Patch 8193. Unzip the file and copy "extrodfastcast. 8x has and it might have (and most likely has many) bugs. Conjuration spell lost is kinda bad. More of the "thinking mans caster" of the two (wizards and sorcerers) where the sorcerer. She even has Battle Caster, not that that should make any difference. "What is a good feat" depends entirely on your character. Cantrips intentionally cannot be empowered or maximized, nor will they be affected by similar class or feat effects. With each other, yes, because certain prestige classes don't exist. NWN2 is more advanced but still has some degree of the same problems to modern eyes Both games also have a lot of mod support, a lot of fan-created downloadable playable content, and I believe there are still NWN1 persistent worlds running - basically tiny MMOs run by fans. Epic Wizard. Rage does something silly like give you someone else’s best class feature for a single spell. I've mostly linked to the Neverwinter Nights 2 Nexus in this piece, since the website has a more newbie-friendly presentation, but you'll have a wider selection available at the venerable Neverwinter Vault. People keep claiming wizards are powerfull but i dont see it. This feat may be taken multiple times: Automatic still spell I: Cast any level 0 - 3 spell as a still spell. If you don't take extend spell and cast Divine Fav as a level 1 spell, it will still be pretty decent although it won't last very long. Note: This is one of the only 2da files you can add. Skill points: 4 + int modifier. Question about Importing saved characters. 10 + Innate spell level + 3. Good feats for Wizards aren't good feats for Barbarians. This effect does not stack with itself, although the individual benefits may stack with similar benefits from sources other. ) #1. This one is Human, gets maxed Taunt and uses a Scythe for those massive crits. There is also an override version that can be used by. dm_allspells 1. 2 levels of PM. NWN:EE introduces the ruleset. 3. Still, my knowledge of all things NWN is still kind of superficial, and especially when. All melee weapons deal +3 damage. Spells with a duration of instantaneous or permanent are not affected. Yes, Cleric's are generally better at this. Never Opponents. _spell 34 del_feat_skill_focus_animal_empathy 35 feat_spell_focus_abjuration 36 feat_spell_penetration 37 still spell 39 feat_stunning_fist 40 toughness 41 feat_two_weapon_fighting 42 feat_weapon_finesse 43. 12 Fighter4, WS: Bastard Sword, Still Spell, Str19 13 Sorcerer9 14 CoT1 15 Sorcerer10, Greater Spell Penetration 16 CoT2, Improved Crit: Bastard Sword, Str20 17 CoT3 18 CoT4, Toughness, Knockdown. jpg - no more than 16 characters in the name) in the portraits subdirectory, eg: DocumentsNeverwinter Nightsportraits. This was how it was in table top or any of the games, like the original BGs (2e ADnD), and Neverwinter Nights 1 & 2 (3. Each IGMS spell does av 140. I made some adjustments to WebShaman’s build Melee Mage (Wizard 40) written in 2008: put in Light, Medium and Heavy Armor Proficiency. Click any class name to open the post, or right click and open in a new tab. Combat Casting. It's terrible. 2da bugs to check: What spells can be. Still Spell. Examples of things that do stack: Ability score bonuses stack up to. Never played a bard before and when I equip my bard with light armor, it still applies a 10% arcane spell failure. Charisma: Like Int, this isn't really important for a Ranger. can be easily enhanced to 57 using +5 AC items and +6 stat items. my_pic. As an old school DND player, I started playing NWN last night for the first time with a few friends on a private server. Spellcraft is used to identify spells and to perform counterspell. Then, type DebugMode 1 and hit the enter/return key in order to enter. The Neverwinter Nights 1 console lets us employ cheats by entering console commands. navigation Fandom in: Feats in video games, Elements in Neverwinter Nights, Neverwinter Nights, and 2 more Still Spell (NWN) Edit Specifics: Still spells are cast. - Fixed NWN:EE bug that causes AoE spells to sometimes ignore monsters that has auras. Help! Item stuck underneath carpet. Still Spell (and Automatic Still spell) are cool in that they. there are also items that award spell slots, tho I cannot remember if you can craft that into something. Prestige class tips []. Your combined lore skill (base after modifiers and buff by identify potion) happens to still be too low to identify the item. Use crafted magic spells from scrolls, wands and potions. In other words, at levels 13, 16, and 19. Edit. )-Change: Spirit Shamans have a one in twenty-five chance upon opening their spell's known of receiving a free spell exchange, one spell per spell level. SpellPref2DA in packages. (130 for her caster level + 14 for the feat, since heal is a 7th-level druid spell). 56 Spell Resistance. so at level 4 you could replace cantrips, at. It gives haste as a level 3 spell, meaning you can "persistence" it when you can cast level. Cantrips with a duration (Daze, Virtue, Resistance, Light) can be cast with Extend Spell. With ranged enemies as common as melee it is still hard to. The spell to cast when facing spell casters, or when tripping a trap. Since it had no somantic components, it is supposed to ignore the Arcane Spell Failure. One last thing. The arrows will only function this way for the arcane archer. Still spell can be useful as well. I think the things that would help with custom spell and class content are: Adding some kind of mechanism for making feats with persistent effects (e. For example, if you can only cast up to level 3 spells, then you will be unable to learn a level 4 spell from a scroll. in some mods or realms, some spell selections are just very good --- this is why i think nwn really is still the best caster mmo out there. Should be scriptable. parts_belt. In the "Select Resource" page, go down and select " Module IFO ". See moreSpecifics: This feat allows the character to cast all spells of a given level range as still spells automatically. Use: An empowered spell occupies a spell slot two levels higher. 8193. Use the Still Spell and Automatic Still Spell Feats to. Sorcerer/Wizard Spell List: Wizards share the same spell list as Sorcerers. Arelith Monks enjoy many changes that benefit their martial and monk abilities. Epic bonus feats: automatic quicken spell, automatic silent spell, automatic still spell, epic energy resistance, epic spell focus, epic spell penetration, epic spell: dragon knight, epic spell: epic mage armor, epic spell:. These are Wizards, Sorcerers, Clerics and Druids. 50%. 2da file has all the non-script information for setting up a spell, casting animations and so forth. That's base intelligence (items and spells don't help), so with a 12 intelligence you could only cast level 2 spells. On a failed save, the creature's Intelligence and Charisma scores become 1. For damage spells: Silent/Still, Empower, and Maximise can ALL be situationally useful for damage spells. Unlike with. Not quite. Hit die: d8. No class restrictions. If I remove the armor it. However, they suffer the full arcane spell failure penalties from casting spells or invocations while wearing medium or heavy armor, or while equipped with shields. It applies to a different school of magic in each case. BUT his spells are cast as if he is level 20! A 16FS. Take the Still Spell feat and then you can cast any spell no matter your chance of arcane failure. 2da. 5). I still can't find any definitive lists. While hasted, all spellcasting times are cut in half. The Automatic Still Spell feats allow casting spells in Full Plate Armor while holding a Tower Shield, without provoking arcane spell failure (earliest unlocked at level 27). The Wizard's strength is his spells. put in Automatic Still Spell III for full spell casting in Heavy Armor. On average, they are equally good at d3. Specifics: Maximized spells apply all variable numeric effects - including damage, number of targets, and so on - at their maximum values. ). Sometimes, the riskier play is the way to go. I dont know if i explained myself. and the spell doesn't last very long. Call up spellbook, select spells to memorize, rest. The story, the battles, the music, the visuals all are top notch. Generally the conjuration spell school is the best for low-level characters (though not so much for high-level ones), while necromancy has a lot of great instant-death spells that really benefit from high DC's at higher levels. . Casting a Stilled Spell does NOT increase the spells DC. Your character's Name etc will appear on the screen. Auto-still spell could have been put in the build, swapping silent for still, great int x3 for autostill I-III and great int x1 for mummy dust or greater ruin, but I didn't like the -4 Int for less spells and less DC, plus there is something nice about 50 Int. So being able to see invisible things doesn't help you because you can still see the thing they're hiding behind, which blocks your view of them. They are interestingly, easier to build than combat builds, once one. Additionally, the theory that the wizard with time will be quite the lore master, able to have a spell for any situation - providing he plans ahead. , although it's still not a bad idea. Silence is best self-targeted or targeted on allies/summons. A Fighter/Mage is a hard thing to pull off in NWN. You're going to want still spell/auto still spell in epic levels to make this work. This article is about the effect; for the spell, see Haste (spell). Type of feat: metamagic ( general feat) Prerequisite: ability to cast first-level spells. Metamagic does not prevent cantrips from getting replenished. Alternatively, you can use the chat window to enter commands. Always minimum of 10, or (2 * Innate spell level) - 1. Also this build is probably going to suck, you should also be using dragonslayer. But you can not use them effectively, since the moment you rest and you have to rest in order to switch to attacking spells, both the effects leave and now you no longer have the buffs at the ready. Favored Soul Guide for Neverwinter Nights 2: Mask of the Betrayer ----- Welcome to my guide on Favored Soul for Neverwinter Nights 2. The spells. To cast a spell, a sorcerer must have a Charisma score of 10 + the spell's level. faerie fire spell). Moreover, she can imbue her equipment with unique. Description: Monks are versatile warriors skilled at fighting without weapons or armor. The pale master is a strong prestige class that builds upon the wizard's magical abilities. Yes: Yes: Yes: 2147483647 (int32) Maximum of 255 slots per spell level, so only 10 * 255 entries can really exist in a (limited) spellbook. Use: A maximized spell occupies a spell slot three levels higher than normal. The Wild Mage is a new class for Neverwinter Nights 2 ® based on the class of the same name from the 2nd edition Tome of Magic. Prerequisites: 21st level, Still Spell, Spellcraft 27, ability to cast 9th level spells. Armed Deflection. 10 + Innate spell level + 3. 1 works, 2 or 4 will fail, 3 will only use spell resistance. 02. The eldritch knight takes pride in their ability to use the right technique for the job: spells against physically tough foes and force of arms against. NUI, NWNEE, spellcasting. OK so I've been playing neverwinter nights for years. Thus a spell that last 1 round per level or such, will continue to benefit from increased levels. -Added Spell Swapping code for spontaneous casters, as per NWN2 rules. Spell level: bard 3; sorcerer/wizard 3; cleric with travel domain 5 Innate level: 3 School: transmutation Components: verbal, somatic Range: short (8 meters) Area of effect: single Duration: 1 round / level Save: harmless Spell resistance: no Additional counterspells: slow Description: The target of this spell is hasted, gaining +4 bonus to dodge armor class, 1. For damage spells: Silent/Still, Empower, and Maximise can ALL be situationally useful for damage spells. 3. It features devastating criticals in a weapon with a large threat range, but its low attack bonus may mean this is better viewed as a defensive. Only one quickened spell can be. levels 20, 22, 24 etc. This is mostly usable by scripters to get the actual game data around certain otherwise hardcoded numbers. They have no books, no mentors, no theories - just raw power that they direct at will. In other words, at levels 23, 26, and 29. If there are any creatures with similar stats in any nwn2 module, you can try kill this creature with sorc, or you can use the Automatic still spell feat to be able to cast lv 9 spells inside armor, you can use a "test" module in nwn1 to face him at lv 40 with full armor or multiclass, i don't care, you will never be able to defeat him with. In NWN Cantrips are not free to use at-will, they behave like normal spells. Prerequisite: Ability to cast 1st-level spells. This should be your main focus for placing extra points at levels 4-8-12-16-20. -> get level 9 spells (take and learn the prohibited spells) 2 levels of red wizard. 2da file has all the non-script information for setting up a spell, casting animations and so forth. Start the game, then start (or load) a game. The commands take the feat's ID from the 2da file as the code to represent that feat. Sorcerer. ConvertPortrait my_pic). Columns shaded in RED on the table below will be implemented in Patch 35. Empower is best for spells with d2. The wiz 15 had access to Premonition and his defensive spells can absorve 150 pts of damage, compared to 100 from wiz 10/pm 10,(according to nwn wiki - premonition : This grants him damage reduction 30/+5, and absorbs 10 points of melee damage per caster level before collapsing) due his CL, ohhh wait. Every form of summoning, from base classes such as the wizard and the cleric, to blackguard and the shadowdancer were completely changed to follow different progressions, tiers of power and functions. Cast long, short term spell buffs and summons in robes before combat, then equip armor/shield and engage in combat. levels 20, 22, 24 etc. Aug 12, 2002. Makes sense! Mind Blank: Counterspell: Added Mass Charm. Use: An extended spell occupies a spell slot one level higher than normal. g. See the AuditFeats command for the list of feats supported by your version of the game. She even has Battle Caster, not that that should make any difference. Compaire to a fighter or rogue. Created by Jasperre, last modified on Aug 13, 2023. edu Table of Contents - to skip to a section merely ctrl-f and search for the accompanying greek letter (case specific) ----- 1. Vortex: Watery vortex that does some serious cold damage + Drown spell effect included that is cast upon a targeted area nearby one or more enemies. For me the most OP buli for the OC NWN is this: Dwarf Wizard9/Fighter4/DD++. For specific. The following spells have a duration other. Never Opponents. Empower is best for spells with d2. In other words, at levels 13, 16, 19, 22, 25, and 28. Resistance - It can help another party member, but the Paladin usually doesn't need it, thanks to Divine Grace. Description: Bards often serve as negotiators, messengers, scouts, and spies. 1 works, 2 or 4 will fail, 3 will only use spell resistance. It makes the combat entertaining to watch. Note: This is one of the only 2da files you can add. Use: A stilled spell occupies a spell slot one level Level 15: Two feats here, Greater Spell Penetration and Spell Focus Necromancy (at level 15, you get Horrid Wilting which is an awesome necromancy spell. hak from your application hak directory (something like C:Program Files (x86)SteamsteamappscommonNeverwinter Nightsdatahk ) to your hak folder. 2da. It's nuts that spell works underground in 3rd edition. His magic. Sunburst, a level 8 Wizard/Sorcerer Spell. A Wisdom of 10 + Spell Level is required to cast all Ranger Spells. Note the case-sensitivity. Another downside of still meta-magic is that you basically need to ignore the level 6 spells since you can't still them (without two more feats) and all require a somatic component. The SoZ campaign. However, unlike the standard d20 rules (where you'd just take an armor check penalty to attack rolls and any skill involving moving, which often isn't important for a wizard who intends to never use a touch attack and instead specializes in things like phantasmal killer and finger of death) in Neverwinter Nights 2 you'll actually need the. Automatic Still Spell: In addition to its Vanilla function, Auto Still Spell I reduces total Arcane Spell Failure by 5%. There are also epic feats to make you able to cast spells fully armored without spell fizzle (automatic still spell 1,2 and 3). 8 levels fighter and 12 levels of wizard. That means you can wear heavy armor and cast spells without penalty (still spell). There are several cleric spells you might miss such as word of faith, harm, summons, darkfire, spell resistance. The highest spell level a wizard can cast in NWN is intelligence-10. More of the "thinking mans caster" of the two (wizards and sorcerers) where the sorcerer. Type of feat: metamagic (general feat) Prerequisite: ability to cast 1st-level spellsRequired for: automatic silent spell Specifics: Silent spells are cast without a verbal component. Auto Still Spell I [HotU] Auto Still Spell II [HotU] Auto Still Spell III [HotU] Bane of Enemies [HotU] Blind-Fight [SoU] Blinding Speed [HotU] Brew Potion [HotU]Metamagic feats cannot be used with all spells. 35 is the result of a year-long love effort by community developers. As above depending on UserType. Type of Feat: SpellPrerequisite: 21st level, Still Spell, Spellcraft27, ability to cast 9th level spells. And a decent wizard also wielding a flaming, keen greatsword is a sight to behold. Use equipment with reduced arcane spell failure reducing the failure chance to 0. We’ve just released patch 8193. - Blindness, slow and knockdown are powerful disabling spells. spells. If Innate is blank this goes barmy. best to nuke those poorly low level enemy soldiers then face bosses with a few of low level spells or even without any spell remained. Monk. The target takes 4d6 psychic damage and must make an Intelligence saving throw. Well, you still gain the majority of the monk's 'special' feats including spell resistance, +3 to your AC, and fists that count as +3 weapons when calculating damage reduction. Charisma: Like Int, this isn't really important for a Ranger. Any penalties incurred from casting in armor do not apply to a spell prepared with this feat. A Cleric can turn. 2da Bugs. Enervation Greater shadow conjuration Melf's acid arrow Shades Shadow conjuration Shelgarn's persistent blade Sunbeam True strike The following spells have a duration of. Have a non-Wizard who picks spell schools using PickSchool 1 allowing bonus spell slots and restricted spells; Have a limited level class (Say max level 5) with very limited spellbook that has a multipler for the caster level so they still are usable at higher levels (a 4. There are 2 separate flavors. Throw in plenty of points here. In the neverwinter nights directory there is a file called nwnplayer. Category page. Neverwinter Nights. 0 multipler would mean caster level 20 at class level 5). (Spell levels 0-3, 4-6, 7-9 respectively) as still spells automatically. I use the NWN2 Character editor found here NWN2 Character Editor | The Neverwinter Vault. Any penalties incurred from casting in armor do not apply to a spell prepared with this feat. Appraiser. Offensive spells to look at early game: Sleep, ray of frost, magic missile, melfs acid arrow, fireball, firebrand, ice storm Must have buff spells early game: Mage armor, shield, protection from evil, ghostly visage, flame weapon, perhaps a stat buff if needed, improved invisibility, stoneskin. Required for: Persistent Spell Specifics: Extended spells have their duration doubled, lasting twice as long as normal. 3 posts, 6/22 12:20PM. If you wish to make an object that provoke collateral effect on anyone that is not listed above, you'll need a bomb, not a potion. - Kamiryn's CBC, NWN Wiki,. Sorcerer/Wizard Spell List: Wizards share the same spell list as Sorcerers. v. Fighter is ok as well but only if you want to go Auto-Still 3 (and equip armor while casting spells). And you can still twohand medium weapon. Sunburst, a level 8 Wizard/Sorcerer Spell. A bard casts arcane spells without any advance preparation, much like a sorcerer. Specifics: This feat allows the character to cast all spells of a given level range as stillThe extra attack comes after all the normal main-hand attacks, but before the off-hand attacks. That’s to kill the same 15 Frost Giants. ASF is whatever the armour states, with heavier armour having higher failure. The Sorcerer is a little slower to access to higher level spells. Bonus spell slots come from items and high wisdom. A druid must choose and prepare her spells in advance. 0) So whether either of them is superior is based on preference rather than quality. Eight level 9 spells / day, Nine level 5-8 spells / day, Ten level 1-4 spells / day. Last edited by Lady Crimson (RIP); Mar 25, 2018 @ 4:02pm #3. Only possible once per. Some notes on spells. - Revised the module switch 70_AOE_IGNORE_SPELL_RESISTANCE, the switch will now ignore spell resistance but still allow spell immunity to work against AOE spells (without the immunity it makes all. - This is the initial release of NWN Console Commands. Compaire to a fighter or rogue they seem better but disrespectfully all magic classes are. Change "Files of Type" to "package files ". In NWN2, this inverts and empower/maximize become optional while quicken spell becomes really important for epic wizards. Even with Spell Fixes, arcane casters on NWN2 are still weaker than on BG2. Resistance - It can help another party member, but the Paladin usually doesn't need it, thanks to Divine Grace. TonyK October 12, 2020,. Any penalties incurred from casting in armor do not apply to a spell prepared with this feat. The server also uses a good deal of custom content, such as new spells, feats, skills, and prestige classes added from 3rd edition D&D-era source material. down. Neverwinter Nights; Auto-Still Spell; Topic Archived; More Topics from this Board. Virtue - Just about the most useless spell in NWN, IMHO. A Wisdom of 10 + Spell Level is required to cast all Ranger Spells. Epic Spell: Epic Mage Armor and Epic Spell: Epic Warding are worth getting on most Wizard builds. Builds Neverwinter Nights: Enhanced Edition. Features. #2. Prestige classes may add additional prohibited schools. boots of the shifting sands. Hit die: d8 Skill points: 4 + int modifier Bonus feat schedule: The epic shaman gains a bonus feat every three levels after 20th. Karsus was born in Netheril in 3163 NY (−696 DR). Wizard still wins. Navigate to your "saves" folder under NWN open the . Thus a spell that last 1 round per level or such, will continue to benefit from increased levels. For the stalwart community interested in Neverwinter Nights (NWN), its sequel Neverwinter Nights 2 (NWN2), or Neverwinter Nights: Enhanced Edition (NWN:EE). After attacking or casting spells the target creature will become partially visible and detectable by enemies, but still retain a 50% cover bonus . In NWN, Gnome Illusionists are still solid choices. At least starting out, you choose buffs based on you know you are going to need them. Neverthess I hope there aren't that many. On lower levels grease + fireballs, later either disabling groups of enemies with sunburst and finish them with delayed fireball or isaacs, or just Banshee them straight away if they are. Descriptor (s): Component (s): Verbal. If you wish to make a special potion that increase skills. (Fear, confusion, stinking cloud, etc. g. Bard. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews.